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Marcin Solarz
Marcinek


Location:
Krakow, Poland

Language(s):
Polish, English, Russian

Member Since:
May 2006

Last Updated:
14 March 2009

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Thinker
3ds max, After Effects, VRay, ZBrush
September 2006


   
This image ilustrate complexity process of humans thinking...
Base mesh sculpted in 3ds max. I used reactor simulation to create curved line. Main modeling I made in Zbrush. Rendering and shaders prepered in v-ray using displacement. Next I did some color, exposure correction in Photoshop and Afx.
Hope You like it.
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